Let’s talkBring better daily games
Bring better daily games
to your audience.
Tell us about your publication, platform, community, or brand, and we’ll explore how Tiny Hour can support your game destination.
Prefer email?
Send your inquiry directly and include a little about your organization, audience, and what you hope to launch.
Good things to include
- your publication or organization
- current games offering
- number of sites
- titles you are interested in
- preferred launch approach
- Publisher demosFor newspapers, media groups, and branded game destinations.
- Licensing and partnershipsFor brands, platforms, and organizations interested in Tiny Hour titles.
- Press and general inquiriesFor media requests and other conversations.
What to expect
A straightforward conversation.
- 01
We review the opportunity
Tiny Hour reviews your audience, organization, desired games, and deployment needs.
- 02
We discuss the right approach
We'll explore game selection, branding, domains, advertising, analytics, and multi-site needs.
- 03
We outline next steps
When there's a fit, we'll define the appropriate pilot, implementation scope, or partnership path.
Questions
Frequently asked questions.
Do I need to be a newspaper?
No. Tiny Hour can support publishers, media brands, communities, companies, and other organizations that want a thoughtful daily-games experience.
Can the games live on our own domain?
Yes. The platform is designed to support a branded destination such as games.yourbrand.com, or another appropriate integration approach.
Can we choose which games to offer?
Tiny Hour's platform direction supports configurable game lineups, letting organizations select the titles appropriate for their audience. This capability is in development.
Can multiple publications use the same platform?
Yes. Tiny Hour is being designed to support media groups and organizations operating multiple independently branded websites.
Can we use our own advertising?
The platform is designed to support client-controlled advertising placements around the games while keeping the puzzle area uninterrupted.
Are the games already live?
Gridlock and Slitherlink currently have preview experiences on the Tiny Hour website. Full publisher deployments and daily-game integrations are in development.
How much does the platform cost?
Pricing depends on the selected games, number of sites, branding, integrations, and support requirements. Contact Tiny Hour to discuss the appropriate structure.
How quickly can we launch?
Implementation depends on domain setup, branding, selected games, integrations, and platform scope. Tiny Hour will outline an appropriate launch plan after learning more about the project.
Still exploring?
Learn more about the games and platform before starting a conversation.